Re: [PATCH v4 0/4] MR6927: mshtml: Implement proper prototype chain for documents.
by Jacek Caban (@jacek) 29 Nov '24
by Jacek Caban (@jacek) 29 Nov '24
29 Nov '24
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Re: [PATCH v4 0/4] MR6927: mshtml: Implement proper prototype chain for documents.
by Gabriel Ivăncescu 29 Nov '24
by Gabriel Ivăncescu 29 Nov '24
29 Nov '24
1
0
[PATCH v3 0/4] MR6927: mshtml: Implement proper prototype chain for documents.
by Gabriel Ivăncescu 29 Nov '24
by Gabriel Ivăncescu 29 Nov '24
29 Nov '24
1
4
[PATCH v2 0/4] MR6927: mshtml: Implement proper prototype chain for documents.
by Gabriel Ivăncescu 29 Nov '24
by Gabriel Ivăncescu 29 Nov '24
29 Nov '24
1
4
29 Nov '24
3
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[PATCH 0/3] MR6927: mshtml: Implement proper prototype chain for documents.
by Gabriel Ivăncescu 29 Nov '24
by Gabriel Ivăncescu 29 Nov '24
29 Nov '24
2
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[PATCH v3 0/7] MR6916: winevulkan: Use vulkan object header for other objects.
by Rémi Bernon 29 Nov '24
by Rémi Bernon 29 Nov '24
29 Nov '24
2
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[PATCH 0/3] MR6926: winex11: Allow mapping visible windows that are outside of the virtual screen.
by Rémi Bernon 29 Nov '24
by Rémi Bernon 29 Nov '24
29 Nov '24
3
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[PATCH v2 0/1] MR6923: ntdll: Add NtFlushBuffersFileEx() semi-stub.
by Dmitry Timoshkov (@dmitry) 29 Nov '24
by Dmitry Timoshkov (@dmitry) 29 Nov '24
29 Nov '24
4
7
[PATCH 0/1] MR6902: wined3d: Use wined3d_texture_download_from_texture() even if the dst texture map binding is not valid.
by Elizabeth Figura (@zfigura) 29 Nov '24
by Elizabeth Figura (@zfigura) 29 Nov '24
29 Nov '24
3
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