[PATCH 0/1] MR7041: crypt32: Avoid stack-use-after-scope in CSignedEncodeMsg_GetParam. (ASan)
by Bernhard Übelacker 18 Dec '24
by Bernhard Übelacker 18 Dec '24
18 Dec '24
2
3
[PATCH 0/1] MR7039: server: Destroy global hook table in desktop_close_handle().
by Paul Gofman (@gofman) 18 Dec '24
by Paul Gofman (@gofman) 18 Dec '24
18 Dec '24
3
3
[PATCH 0/1] MR7040: capstone: Avoid GCC being treated as old VisualStudio
by Gerald Pfeifer (@gerald) 18 Dec '24
by Gerald Pfeifer (@gerald) 18 Dec '24
18 Dec '24
4
4
18 Dec '24
4
8
[PATCH 0/1] MR7038: d3dx9_36/tests: Fix logging of expected bytes in check_vertex_components. (ASan)
by Bernhard Übelacker 17 Dec '24
by Bernhard Übelacker 17 Dec '24
17 Dec '24
1
1
[PATCH 0/1] MR7036: windowscodecs: Fix a typo in interface name.
by Nikolay Sivov (@nsivov) 17 Dec '24
by Nikolay Sivov (@nsivov) 17 Dec '24
17 Dec '24
3
2
Re: [PATCH v3 0/1] MR7016: winex11.drv: Use NtUserReleaseDC() with hdc in X11DRV_vulkan_surface_presented(). - approved
by Alexandre Julliard (@julliard) 17 Dec '24
by Alexandre Julliard (@julliard) 17 Dec '24
17 Dec '24
1
0
Re: [PATCH v5 0/1] MR6993: msxml3: Correct looping of Document Element node map. - approved
by Alexandre Julliard (@julliard) 17 Dec '24
by Alexandre Julliard (@julliard) 17 Dec '24
17 Dec '24
1
0
Re: [PATCH v3 0/1] MR7035: server: Avoid crash when handle table is allocated but not yet filled. - approved
by Alexandre Julliard (@julliard) 17 Dec '24
by Alexandre Julliard (@julliard) 17 Dec '24
17 Dec '24
1
0
Re: [PATCH v2 0/1] MR7018: Revert "wined3d: Use bindless textures for GLSL shaders if possible." - approved
by Alexandre Julliard (@julliard) 17 Dec '24
by Alexandre Julliard (@julliard) 17 Dec '24
17 Dec '24
1
0