[PATCH 0/1] MR7018: Revert "wined3d: Use bindless textures for GLSL shaders if possible."
by Elizabeth Figura (@zfigura) 17 Dec '24
by Elizabeth Figura (@zfigura) 17 Dec '24
17 Dec '24
4
4
[PATCH 0/1] MR7021: wined3d: Add nop state entries for states now invalidated on the client side.
by Elizabeth Figura (@zfigura) 17 Dec '24
by Elizabeth Figura (@zfigura) 17 Dec '24
17 Dec '24
4
3
[PATCH v2 0/6] MR7033: windowscodecs/tests: Added some tests for Exif and Gps IFDs embedded in App1 blob.
by Nikolay Sivov (@nsivov) 17 Dec '24
by Nikolay Sivov (@nsivov) 17 Dec '24
17 Dec '24
3
7
[PATCH 0/6] MR7033: windowscodecs/tests: Added some tests for Exif and Gps IFDs embedded in App1 blob.
by Nikolay Sivov (@nsivov) 16 Dec '24
by Nikolay Sivov (@nsivov) 16 Dec '24
16 Dec '24
3
10
Re: [PATCH v2 0/1] MR7019: gdiplus: GdipPathAddRectangle should close the path. - approved
by Alexandre Julliard (@julliard) 16 Dec '24
by Alexandre Julliard (@julliard) 16 Dec '24
16 Dec '24
1
0
Re: [PATCH v2 0/1] MR7030: kernelbase: Don't try to print the path in the FIXME in GetTempPath2. - approved
by Alexandre Julliard (@julliard) 16 Dec '24
by Alexandre Julliard (@julliard) 16 Dec '24
16 Dec '24
1
0
Re: [PATCH v2 0/2] MR7029: Fix regression in variable expansion. - approved
by Alexandre Julliard (@julliard) 16 Dec '24
by Alexandre Julliard (@julliard) 16 Dec '24
16 Dec '24
1
0
Re: [PATCH v2 0/1] MR7025: winex11: Sync gl drawable outside of the win_data mutex. - approved
by Alexandre Julliard (@julliard) 16 Dec '24
by Alexandre Julliard (@julliard) 16 Dec '24
16 Dec '24
1
0
Re: [PATCH v2 0/1] MR7027: po: Update Japanese translation. - approved
by Alexandre Julliard (@julliard) 16 Dec '24
by Alexandre Julliard (@julliard) 16 Dec '24
16 Dec '24
1
0
Re: [PATCH v3 0/2] MR7013: odbc32: Add null pointer checks. - approved
by Alexandre Julliard (@julliard) 16 Dec '24
by Alexandre Julliard (@julliard) 16 Dec '24
16 Dec '24
1
0