[PATCH v8 0/7] MR607: vkd3d-shader/ir: Introduce a simple CFG structurizer.
by Giovanni Mascellani (@giomasce) 06 Feb '24
by Giovanni Mascellani (@giomasce) 06 Feb '24
06 Feb '24
3
10
[PATCH v3 0/4] MR602: vkd3d-shader/dxil: Inverse trigonometry
by Conor McCarthy (@cmccarthy) 06 Feb '24
by Conor McCarthy (@cmccarthy) 06 Feb '24
06 Feb '24
5
11
06 Feb '24
4
6
06 Feb '24
3
3
[PATCH v3 0/9] MR4954: kernelbase: Reimplement UrlCanonicalize().
by Zebediah Figura (@zfigura) 06 Feb '24
by Zebediah Figura (@zfigura) 06 Feb '24
06 Feb '24
4
12
[PATCH 0/2] MR5033: mf/tests: Test missing display aperture attribute on transform output types.
by Rémi Bernon 06 Feb '24
by Rémi Bernon 06 Feb '24
06 Feb '24
2
3
[PATCH v2 0/3] MR4956: wined3d: Two fixes for SPECULARENABLE.
by Zebediah Figura (@zfigura) 06 Feb '24
by Zebediah Figura (@zfigura) 06 Feb '24
06 Feb '24
4
5
[PATCH 0/3] MR629: vkd3d-shader/dxil: Implement DX intrinsic GetDimensions.
by Conor McCarthy (@cmccarthy) 06 Feb '24
by Conor McCarthy (@cmccarthy) 06 Feb '24
06 Feb '24
3
5
[PATCH v2 0/2] MR5033: mf/tests: Test missing display aperture attribute on transform output types.
by Rémi Bernon 06 Feb '24
by Rémi Bernon 06 Feb '24
06 Feb '24
1
3
[PATCH 0/3] MR5032: server: Use different structures for hardware input and rawinput messages.
by Rémi Bernon 06 Feb '24
by Rémi Bernon 06 Feb '24
06 Feb '24
1
3