[PATCH v3 0/4] MR4406: win32u: Fix reported text extent and actual text size mismatch.
by Paul Gofman (@gofman) 27 Feb '24
by Paul Gofman (@gofman) 27 Feb '24
27 Feb '24
2
5
[PATCH 0/4] MR5137: win32u: Use strings for adapter names and use them in the adapter config keys.
by Rémi Bernon 27 Feb '24
by Rémi Bernon 27 Feb '24
27 Feb '24
2
9
[PATCH 0/6] MR5171: wined3d/nvrc: Move state application to nvrc_apply_draw_state().
by Zebediah Figura (@zfigura) 27 Feb '24
by Zebediah Figura (@zfigura) 27 Feb '24
27 Feb '24
3
6
[PATCH 0/1] MR5169: vcomp/tests: Use limits.h macros in for_static_i8_cb.
by Jacek Caban (@jacek) 27 Feb '24
by Jacek Caban (@jacek) 27 Feb '24
27 Feb '24
2
1
Re: [PATCH v3 0/1] MR674: tests: Test how constant folding works on SM1. - approved
by Alexandre Julliard (@julliard) 26 Feb '24
by Alexandre Julliard (@julliard) 26 Feb '24
26 Feb '24
1
0
Re: [PATCH v2 0/1] MR678: vkd3d: Store a D3D12_RESOURCE_DESC structure in struct vkd3d_image_resource_create_info. - approved
by Alexandre Julliard (@julliard) 26 Feb '24
by Alexandre Julliard (@julliard) 26 Feb '24
26 Feb '24
1
0
Re: [PATCH v2 0/1] MR670: vkd3d-shader/hlsl: Fix hlsl_ir_resource_store::resource cleanup. - approved
by Alexandre Julliard (@julliard) 26 Feb '24
by Alexandre Julliard (@julliard) 26 Feb '24
26 Feb '24
1
0
Re: [PATCH v9 0/2] MR629: vkd3d-shader/dxil: Implement DX intrinsic GetDimensions. - approved
by Alexandre Julliard (@julliard) 26 Feb '24
by Alexandre Julliard (@julliard) 26 Feb '24
26 Feb '24
1
0
Re: [PATCH v3 0/4] MR5126: wined3d/atifs: Move state application to fp_apply_draw_state(). - approved
by Alexandre Julliard (@julliard) 26 Feb '24
by Alexandre Julliard (@julliard) 26 Feb '24
26 Feb '24
1
0
Re: [PATCH v3 0/1] MR5143: taskschd: Return success from Principal_put_RunLevel. - approved
by Alexandre Julliard (@julliard) 26 Feb '24
by Alexandre Julliard (@julliard) 26 Feb '24
26 Feb '24
1
0