[PATCH 0/4] MR5161: Draft: d3drm: Implement Update and related functions
by Jeffrey Smith (@whydoubt) 26 Feb '24
by Jeffrey Smith (@whydoubt) 26 Feb '24
26 Feb '24
2
5
[PATCH v2 0/7] MR5128: winevulkan: Use VK_EXT_map_memory_placed for memory mapping on wow64.
by Jacek Caban (@jacek) 26 Feb '24
by Jacek Caban (@jacek) 26 Feb '24
26 Feb '24
4
15
[PATCH v10 0/8] MR662: vkd3d-shader/ir: Introduce a better CFG structurizer, part 2.
by Giovanni Mascellani (@giomasce) 26 Feb '24
by Giovanni Mascellani (@giomasce) 26 Feb '24
26 Feb '24
3
10
[PATCH v3 0/12] MR672: vkd3d-shader/ir: Introduce a better CFG structurizer, part 3.
by Giovanni Mascellani (@giomasce) 26 Feb '24
by Giovanni Mascellani (@giomasce) 26 Feb '24
26 Feb '24
2
12
[PATCH 0/1] MR5162: server: Allow 0-write length in WriteProcessMemory().
by eric pouech (@epo) 26 Feb '24
by eric pouech (@epo) 26 Feb '24
26 Feb '24
3
3
[PATCH 0/4] MR5156: mshtml: Always use the event target dispex
by Brendan McGrath (@redmcg) 26 Feb '24
by Brendan McGrath (@redmcg) 26 Feb '24
26 Feb '24
4
8
[PATCH v3 0/3] MR675: Draft: tests/shader-runner: Add a raw UAV test.
by Conor McCarthy (@cmccarthy) 26 Feb '24
by Conor McCarthy (@cmccarthy) 26 Feb '24
26 Feb '24
3
6
3
10
[PATCH 0/1] MR670: vkd3d-shader/hlsl: Fix hlsl_ir_resource_store::resource cleanup.
by Victor Hermann Chiletto (@vitorhnn) 26 Feb '24
by Victor Hermann Chiletto (@vitorhnn) 26 Feb '24
26 Feb '24
5
4
[PATCH v8 0/2] MR629: vkd3d-shader/dxil: Implement DX intrinsic GetDimensions.
by Conor McCarthy (@cmccarthy) 26 Feb '24
by Conor McCarthy (@cmccarthy) 26 Feb '24
26 Feb '24
3
3