[PATCH 0/1] MR5165: wined3d: Slightly adjust an ERR in shader_spirv_compile_shader().
by Henri Verbeet (@hverbeet) 05 Mar '24
by Henri Verbeet (@hverbeet) 05 Mar '24
05 Mar '24
4
3
[PATCH 0/2] MR5229: ole32: Do not lock storage in read-only deny-write mode.
by Daniel Lehman (@dlehman25) 05 Mar '24
by Daniel Lehman (@dlehman25) 05 Mar '24
05 Mar '24
4
4
[PATCH v3 0/2] MR5222: kernelbase: Allow WriteProcessMemory to succeed on PAGE_EXECUTE_READ.
by Marc-Aurel Zent (@mzent) 05 Mar '24
by Marc-Aurel Zent (@mzent) 05 Mar '24
05 Mar '24
5
14
[PATCH v2 0/6] MR5171: wined3d/nvrc: Move state application to nvrc_apply_draw_state().
by Zebediah Figura (@zfigura) 05 Mar '24
by Zebediah Figura (@zfigura) 05 Mar '24
05 Mar '24
3
7
[PATCH v27 0/193] MR648: Draft: vkd3d-shader: [Test] SM 6.
by Conor McCarthy (@cmccarthy) 05 Mar '24
by Conor McCarthy (@cmccarthy) 05 Mar '24
05 Mar '24
1
1
3
6
[PATCH 0/1] MR691: vkd3d: Add a changelog for all the released versions of vkd3d.
by Giovanni Mascellani (@giomasce) 05 Mar '24
by Giovanni Mascellani (@giomasce) 05 Mar '24
05 Mar '24
2
2
05 Mar '24
4
8
[PATCH v2 0/5] MR5202: d3dx9: Refactor D3DXLoadSurfaceFromMemory and fix a few compressed surface bugs.
by Connor McAdams (@cmcadams) 05 Mar '24
by Connor McAdams (@cmcadams) 05 Mar '24
05 Mar '24
3
10
[PATCH 0/1] MR5235: arm64: Expose information about more modern CPU extensions
by Martin Storsjö 05 Mar '24
by Martin Storsjö 05 Mar '24
05 Mar '24
1
1