[PATCH v7 0/3] MR4915: d3d9: Implement Direct3DCreate9On12().
by Mohamad Al-Jaf (@maljaf) 23 Mar '24
by Mohamad Al-Jaf (@maljaf) 23 Mar '24
23 Mar '24
3
6
[PATCH v6 0/3] MR4915: d3d9: Implement Direct3DCreate9On12().
by Mohamad Al-Jaf (@maljaf) 23 Mar '24
by Mohamad Al-Jaf (@maljaf) 23 Mar '24
23 Mar '24
4
17
[PATCH 0/1] MR5392: win32u: Avoid writing past allocated memory in peek_message().
by Paul Gofman (@gofman) 23 Mar '24
by Paul Gofman (@gofman) 23 Mar '24
23 Mar '24
2
2
Re: [PATCH v2 0/7] MR739: vkd3d-shader/hlsl: Parse state blocks, part 1.
by Zebediah Figura (@zfigura) 22 Mar '24
by Zebediah Figura (@zfigura) 22 Mar '24
22 Mar '24
1
0
Re: [PATCH v2 0/7] MR739: vkd3d-shader/hlsl: Parse state blocks, part 1.
by Francisco Casas (@fcasas) 22 Mar '24
by Francisco Casas (@fcasas) 22 Mar '24
22 Mar '24
1
0
Re: [PATCH v2 0/7] MR739: vkd3d-shader/hlsl: Parse state blocks, part 1.
by Francisco Casas (@fcasas) 22 Mar '24
by Francisco Casas (@fcasas) 22 Mar '24
22 Mar '24
1
0
Re: [PATCH v2 0/7] MR739: vkd3d-shader/hlsl: Parse state blocks, part 1.
by Zebediah Figura (@zfigura) 22 Mar '24
by Zebediah Figura (@zfigura) 22 Mar '24
22 Mar '24
1
0
Re: [PATCH v2 0/7] MR739: vkd3d-shader/hlsl: Parse state blocks, part 1.
by Francisco Casas (@fcasas) 22 Mar '24
by Francisco Casas (@fcasas) 22 Mar '24
22 Mar '24
1
0
Re: [PATCH v2 0/7] MR739: vkd3d-shader/hlsl: Parse state blocks, part 1.
by Francisco Casas (@fcasas) 22 Mar '24
by Francisco Casas (@fcasas) 22 Mar '24
22 Mar '24
1
0
[PATCH v2 0/1] MR5379: kernel32: Make MakeCriticalSectionGlobal() a noop.
by Paul Gofman (@gofman) 22 Mar '24
by Paul Gofman (@gofman) 22 Mar '24
22 Mar '24
4
11