Re: [PATCH v2 0/1] MR5515: mfreadwrite: Store result of object activation in stream transform. - approved
by Alexandre Julliard (@julliard) 28 May '24
by Alexandre Julliard (@julliard) 28 May '24
28 May '24
1
0
Re: [PATCH v2 0/4] MR5481: widl: Make automatic dispid generation scheme better match what midl does. - approved
by Alexandre Julliard (@julliard) 28 May '24
by Alexandre Julliard (@julliard) 28 May '24
28 May '24
1
0
Re: [PATCH v9 0/2] MR5178: winewayland.drv: set wayland app-id from the process name - approved
by Alexandre Julliard (@julliard) 28 May '24
by Alexandre Julliard (@julliard) 28 May '24
28 May '24
1
0
Re: [PATCH v2 0/3] MR5505: wined3d: Introduce the "glsl-vkd3d" shader backend. - approved
by Alexandre Julliard (@julliard) 28 May '24
by Alexandre Julliard (@julliard) 28 May '24
28 May '24
1
0
Re: [PATCH v2 0/2] MR5511: winegstreamer: Respond to URI query. - approved
by Alexandre Julliard (@julliard) 28 May '24
by Alexandre Julliard (@julliard) 28 May '24
28 May '24
1
0
Re: [PATCH v2 0/4] MR5527: d2d1: Update to newer device interfaces. - approved
by Alexandre Julliard (@julliard) 28 May '24
by Alexandre Julliard (@julliard) 28 May '24
28 May '24
1
0
Re: [PATCH v2 0/5] MR5504: winegstreamer: Merge wg_format video fields together. - approved
by Alexandre Julliard (@julliard) 28 May '24
by Alexandre Julliard (@julliard) 28 May '24
28 May '24
1
0
Re: [PATCH v2 0/1] MR5526: winevulkan: Allocate commited memory for placed mappings. - approved
by Alexandre Julliard (@julliard) 28 May '24
by Alexandre Julliard (@julliard) 28 May '24
28 May '24
1
0
28 May '24
2
4
[PATCH 0/4] MR5481: widl: Make automatic dispid generation scheme better match what midl does.
by Dmitry Timoshkov (@dmitry) 28 May '24
by Dmitry Timoshkov (@dmitry) 28 May '24
28 May '24
4
7