Re: [PATCH v3 0/4] MR6378: wined3d: Move FFP shader invalidation to wined3d_device_apply_stateblock(), part 2. - approved
by Alexandre Julliard (@julliard) 10 Sep '24
by Alexandre Julliard (@julliard) 10 Sep '24
10 Sep '24
1
0
Re: [PATCH v5 0/4] MR6442: winedmo: Introduce a new DLL as a MF FFmpeg backend. - approved
by Alexandre Julliard (@julliard) 10 Sep '24
by Alexandre Julliard (@julliard) 10 Sep '24
10 Sep '24
1
0
Re: [PATCH v2 0/1] MR6457: user32: Add CreateSyntheticPointerDevice stub. - approved
by Alexandre Julliard (@julliard) 10 Sep '24
by Alexandre Julliard (@julliard) 10 Sep '24
10 Sep '24
1
0
Re: [PATCH v2 0/1] MR6465: msiexec: Avoid crash if PackageName is NULL. - approved
by Alexandre Julliard (@julliard) 10 Sep '24
by Alexandre Julliard (@julliard) 10 Sep '24
10 Sep '24
1
0
[PATCH v2 0/5] MR6446: ntdll: Support process instrumentation callback.
by Paul Gofman (@gofman) 10 Sep '24
by Paul Gofman (@gofman) 10 Sep '24
10 Sep '24
3
7
Re: [PATCH v2 0/3] MR6379: wined3d: Fixes for Vulkan device extensions.
by Elizabeth Figura (@zfigura) 10 Sep '24
by Elizabeth Figura (@zfigura) 10 Sep '24
10 Sep '24
1
0
[PATCH v14 0/6] MR6402: bluetoothapis: Implement basic SDP methods.
by Vibhav Pant (@vibhavp) 10 Sep '24
by Vibhav Pant (@vibhavp) 10 Sep '24
10 Sep '24
3
7
Re: [PATCH v10 0/1] MR6453: emfdc: avoid memory leaks in get_bitmap_info
by AlexeyLushnikov (@AlexeyLushnikov) 10 Sep '24
by AlexeyLushnikov (@AlexeyLushnikov) 10 Sep '24
10 Sep '24
1
0
[PATCH 0/1] MR6469: odbc32: Only call process_detach() if the unixlib was successfully loaded.
by Hans Leidekker (@hans) 10 Sep '24
by Hans Leidekker (@hans) 10 Sep '24
10 Sep '24
2
1
Re: [PATCH v10 0/1] MR6453: emfdc: avoid memory leaks in get_bitmap_info
by Jacek Caban (@jacek) 10 Sep '24
by Jacek Caban (@jacek) 10 Sep '24
10 Sep '24
1
0