24 Apr '25
4
5
[PATCH v2 0/1] MR7669: Draft: ntdll/server: Make robust to spurious short writes
by Bernhard Übelacker 23 Apr '25
by Bernhard Übelacker 23 Apr '25
23 Apr '25
3
5
[PATCH v3 0/1] MR5013: msi: Properly select first feature
by Fabian Maurer (@DarkShadow44) 19 Apr '25
by Fabian Maurer (@DarkShadow44) 19 Apr '25
19 Apr '25
2
4
[PATCH v8 0/3] MR7064: ntdll: Check for invalid GS base in the 64-bit segv_handler.
by William Horvath (@whrvth) 18 Apr '25
by William Horvath (@whrvth) 18 Apr '25
18 Apr '25
6
16
18 Apr '25
3
6
10
14
[PATCH v6 0/1] MR7642: server: Use dlsym() to check for epoll_pwait2 at run-time.
by William Horvath (@whrvt) 14 Apr '25
by William Horvath (@whrvt) 14 Apr '25
14 Apr '25
2
5
14 Apr '25
3
8
[PATCH 0/5] MR7663: wined3d: Move FFP extra states away from STATE_RENDER, part 2/4.
by Elizabeth Figura (@zfigura) 11 Apr '25
by Elizabeth Figura (@zfigura) 11 Apr '25
11 Apr '25
3
6
[PATCH 0/1] MR7486: dxgi/tests: Do not request a frame latency waitable on D3D10.
by Giovanni Mascellani (@giomasce) 11 Apr '25
by Giovanni Mascellani (@giomasce) 11 Apr '25
11 Apr '25
4
3