09 Dec '25
1
0
Re: [PATCH v3 0/1] MR9743: winegstreamer: Support dynamic reconnection in the DirectShow transform. - approved
by Alexandre Julliard (@julliard) 09 Dec '25
by Alexandre Julliard (@julliard) 09 Dec '25
09 Dec '25
1
0
Re: [PATCH v2 0/2] MR9741: winex11: Avoid mapping points with exclusive fullscreen windows. - approved
by Alexandre Julliard (@julliard) 09 Dec '25
by Alexandre Julliard (@julliard) 09 Dec '25
09 Dec '25
1
0
Re: [PATCH v2 0/4] MR9739: msi/tests: Fix a test failure on ARM64 Windows 11. - approved
by Alexandre Julliard (@julliard) 09 Dec '25
by Alexandre Julliard (@julliard) 09 Dec '25
09 Dec '25
1
0
Re: [PATCH v2 0/1] MR9738: win32u: Remove unnecessary drawable flush in context_sync_drawables. - approved
by Alexandre Julliard (@julliard) 09 Dec '25
by Alexandre Julliard (@julliard) 09 Dec '25
09 Dec '25
1
0
Re: [PATCH v3 0/1] MR9737: win32u: Process every driver event in NtUserGetAsyncKeyState. - approved
by Alexandre Julliard (@julliard) 09 Dec '25
by Alexandre Julliard (@julliard) 09 Dec '25
09 Dec '25
1
0
Re: [PATCH v2 0/1] MR9736: opengl32: Retrieve display OpenGL functions table only when needed. - approved
by Alexandre Julliard (@julliard) 09 Dec '25
by Alexandre Julliard (@julliard) 09 Dec '25
09 Dec '25
1
0
Re: [PATCH v2 0/2] MR9642: msi/tests: Add a test for MsiDecomposeDescriptor() with a product with only one feature. - approved
by Alexandre Julliard (@julliard) 09 Dec '25
by Alexandre Julliard (@julliard) 09 Dec '25
09 Dec '25
1
0
Re: [PATCH v2 0/1] MR9728: wined3d: Properly compare reduction modes in wined3d_texture_gl_apply_sampler_desc(). - approved
by Alexandre Julliard (@julliard) 09 Dec '25
by Alexandre Julliard (@julliard) 09 Dec '25
09 Dec '25
1
0
Re: [PATCH v2 0/1] MR9727: wined3d: Expect WINED3D_VIEW_TEXTURE_CUBE for cube textures in get_texture_view_target(). - approved
by Alexandre Julliard (@julliard) 09 Dec '25
by Alexandre Julliard (@julliard) 09 Dec '25
09 Dec '25
1
0