[PATCH 0/1] MR962: wined3d: Use a Wine debug channel for vkd3d debug output.
by Alexandre Julliard (@julliard) 10 Oct '22
by Alexandre Julliard (@julliard) 10 Oct '22
10 Oct '22
4
3
[PATCH v2 0/1] MR979: d3d9: Implement d3dx_effect_SetRawValue
by Patrick Hibbs (@hibbsncc1701) 10 Oct '22
by Patrick Hibbs (@hibbsncc1701) 10 Oct '22
10 Oct '22
2
1
10 Oct '22
3
8
09 Oct '22
3
4
3
6
[PATCH v2 0/2] MR1017: sapi: Implement ISpObjectToken GetId
by Alistair Leslie-Hughes (@alesliehughes) 09 Oct '22
by Alistair Leslie-Hughes (@alesliehughes) 09 Oct '22
09 Oct '22
2
2
[PATCH 0/2] MR1017: sapi: Implement ISpObjectToken GetId
by Alistair Leslie-Hughes (@alesliehughes) 08 Oct '22
by Alistair Leslie-Hughes (@alesliehughes) 08 Oct '22
08 Oct '22
3
3
[PATCH 0/1] MR1016: ntoskrnl.exe: Implement IoCreateNotificationEvent
by Etaash Mathamsetty (@etaash.mathamsetty) 08 Oct '22
by Etaash Mathamsetty (@etaash.mathamsetty) 08 Oct '22
08 Oct '22
2
1
[PATCH 0/1] MR1012: xmllite/writer: properly validate DocType name
by David Kahurani (@kahurani) 07 Oct '22
by David Kahurani (@kahurani) 07 Oct '22
07 Oct '22
3
2
[PATCH v3 0/3] MR414: fltmgr.sys: Implement FltBuildDefaultSecurityDescriptor
by Alistair Leslie-Hughes (@alesliehughes) 07 Oct '22
by Alistair Leslie-Hughes (@alesliehughes) 07 Oct '22
07 Oct '22
3
4