[wine-gitlab] [PATCH v3 0/4] MR375: ntdll: Fixes for runtime 64-bit shift functions.
by Zebediah Figura (@zfigura) 07 Jul '22
by Zebediah Figura (@zfigura) 07 Jul '22
07 Jul '22
3
6
[wine-gitlab] Re: [PATCH 0/1] MR379: wined3d: Don't transition GENERAL layouts for blits. - approved
by Jan Sikorski (@jsikorski) 07 Jul '22
by Jan Sikorski (@jsikorski) 07 Jul '22
07 Jul '22
1
0
[wine-gitlab] [PATCH v2 0/7] MR391: scrrun: Implement MoveFolder().
by Robert Wilhelm (@sloper42) 07 Jul '22
by Robert Wilhelm (@sloper42) 07 Jul '22
07 Jul '22
2
7
[wine-gitlab] Re: [PATCH 0/7] MR391: scrrun: Implement MoveFolder().
by Robert Wilhelm (@sloper42) 07 Jul '22
by Robert Wilhelm (@sloper42) 07 Jul '22
07 Jul '22
1
0
[wine-gitlab] [PATCH v2 0/4] MR395: win32u: Move reading and writing mode from registry out of graphics drivers.
by Rémi Bernon 07 Jul '22
by Rémi Bernon 07 Jul '22
07 Jul '22
2
5
[wine-gitlab] [PATCH 0/3] MR395: win32u: Move reading and writing mode from registry out of graphics drivers.
by Rémi Bernon 07 Jul '22
by Rémi Bernon 07 Jul '22
07 Jul '22
2
6
[wine-gitlab] Re: [PATCH v6 0/3] MR302: winegstreamer: Some wg_transform H264 fixes for Mortal Kombat 11 and Yakuza 4. - approved
by Nikolay Sivov (@nsivov) 07 Jul '22
by Nikolay Sivov (@nsivov) 07 Jul '22
07 Jul '22
1
0
[wine-gitlab] [PATCH v2 0/2] MR360: Draft: winepulse.drv: add support for containerId property from sysfs path
by Claire (@ClearlyClaire) 07 Jul '22
by Claire (@ClearlyClaire) 07 Jul '22
07 Jul '22
2
2
[wine-gitlab] Re: [PATCH 0/4] MR388: d2d1: Introduce D2DERR_NOT_FOUND.
by Nikolay Sivov (@nsivov) 07 Jul '22
by Nikolay Sivov (@nsivov) 07 Jul '22
07 Jul '22
1
0
[wine-gitlab] [PATCH 0/2] MR396: dinput/tests: Fix reported test failures.
by Rémi Bernon 07 Jul '22
by Rémi Bernon 07 Jul '22
07 Jul '22
1
2