[PATCH v2 0/2] MR529: wow64: Return error from NtQueryVirtualMemory(MemoryBasicInformation) for a too-large address.
by Brendan Shanks (@bshanks) 26 Jul '22
by Brendan Shanks (@bshanks) 26 Jul '22
26 Jul '22
2
2
[PATCH 0/2] MR529: wow64: Return error from NtQueryVirtualMemory(MemoryBasicInformation) for a too-large address.
by Brendan Shanks (@bshanks) 25 Jul '22
by Brendan Shanks (@bshanks) 25 Jul '22
25 Jul '22
2
2
2
11
[PATCH v2 0/1] MR425: ntdll: Do not use find_subheap() to find the subheap corresponding to an uncommitted region.
by Zebediah Figura (@zfigura) 25 Jul '22
by Zebediah Figura (@zfigura) 25 Jul '22
25 Jul '22
3
3
Re: [PATCH v2 0/1] MR518: d3drm: Fix components of palette when loading texture from 8-bit BMP file. - approved
by Alexandre Julliard (@julliard) 25 Jul '22
by Alexandre Julliard (@julliard) 25 Jul '22
25 Jul '22
1
0
Re: [PATCH v2 0/3] MR524: dwrite: Add a few more fallback ranges. - approved
by Alexandre Julliard (@julliard) 25 Jul '22
by Alexandre Julliard (@julliard) 25 Jul '22
25 Jul '22
1
0
Re: [PATCH v4 0/7] MR507: dinput: Properly expose dials. - approved
by Alexandre Julliard (@julliard) 25 Jul '22
by Alexandre Julliard (@julliard) 25 Jul '22
25 Jul '22
1
0
Re: [PATCH v2 0/3] MR522: regedit: Further clean-ups for modifying registry value data - approved
by Alexandre Julliard (@julliard) 25 Jul '22
by Alexandre Julliard (@julliard) 25 Jul '22
25 Jul '22
1
0
Re: [PATCH v3 0/2] MR500: ntdll: Allow changes to DEP flags under Wow64. - approved
by Alexandre Julliard (@julliard) 25 Jul '22
by Alexandre Julliard (@julliard) 25 Jul '22
25 Jul '22
1
0
Re: [PATCH v3 0/1] MR427: ntdll: Preserve rbx register when calling DLL entry point on x64. - approved
by Alexandre Julliard (@julliard) 25 Jul '22
by Alexandre Julliard (@julliard) 25 Jul '22
25 Jul '22
1
0