[PATCH 0/1] MR1: vkd3d-shader: Initialize counter_var_info unconditionally.
by Stefan Dösinger 25 Jul '22
by Stefan Dösinger 25 Jul '22
25 Jul '22
2
2
[PATCH v11 0/5] MR432: Add support for SPDRP_BASE_CONTAINERID by querying drivers with BusQueryContainerID
by Claire (@ClearlyClaire) 25 Jul '22
by Claire (@ClearlyClaire) 25 Jul '22
25 Jul '22
3
6
[PATCH 0/2] MR485: riched20: Ensure that cursor is visible when selecting text.
by Santino Mazza (@tati1454) 25 Jul '22
by Santino Mazza (@tati1454) 25 Jul '22
25 Jul '22
3
3
[PATCH 0/2] MR494: Let programs/winedbg use CRT allocation functions
by eric pouech (@epo) 25 Jul '22
by eric pouech (@epo) 25 Jul '22
25 Jul '22
3
4
[PATCH 0/3] MR510: uiautomationcore: Add support for more UI Automation property types.
by Connor McAdams (@cmcadams) 25 Jul '22
by Connor McAdams (@cmcadams) 25 Jul '22
25 Jul '22
3
4
3
8
[PATCH v10 0/7] MR432: Add support for SPDRP_BASE_CONTAINERID by querying drivers with BusQueryContainerID
by Claire (@ClearlyClaire) 25 Jul '22
by Claire (@ClearlyClaire) 25 Jul '22
25 Jul '22
4
12
3
4
[PATCH 0/5] MR520: include: Allow printing test failure messages in color.
by Zebediah Figura (@zfigura) 25 Jul '22
by Zebediah Figura (@zfigura) 25 Jul '22
25 Jul '22
3
5
[PATCH v2 0/2] MR500: ntdll: Allow changes to DEP flags under Wow64.
by Brendan Shanks (@bshanks) 24 Jul '22
by Brendan Shanks (@bshanks) 24 Jul '22
24 Jul '22
2
2