[Bug 32991] New: ARM port of "WabbitEMU" crashes due to unimplemented function KERNEL32.dll.RtlUnwindEx (no ntdll forward on arch=arm)
by wine-bugs@winehq.org Dec. 3, 2021
by wine-bugs@winehq.org Dec. 3, 2021
Dec. 3, 2021
2
23
[Bug 48119] New: The tests sometimes trigger "critical section is not acquired" errors
by WineHQ Bugzilla Dec. 3, 2021
by WineHQ Bugzilla Dec. 3, 2021
Dec. 3, 2021
1
2
Dec. 3, 2021
2
13
2
7
[Bug 39339] New: Adventure games from Daedalic Ent. (Night of the Rabbit, Edna & Harvey, A New Beginning) have no in-game audio and freeze on new game start - XAudio2_7
by wine-bugs@winehq.org Dec. 3, 2021
by wine-bugs@winehq.org Dec. 3, 2021
Dec. 3, 2021
2
8
[Bug 36844] New: Multiple games need X3DAudio1_7.dll (BeamNG v0.3 Tech Demo)
by wine-bugs@winehq.org Dec. 1, 2021
by wine-bugs@winehq.org Dec. 1, 2021
Dec. 1, 2021
2
13
[Bug 42449] New: unimplemented function msvcr120.dll.fesetround called in 32-bit code
by wine-bugs@winehq.org Dec. 1, 2021
by wine-bugs@winehq.org Dec. 1, 2021
Dec. 1, 2021
2
13
[Bug 46338] New: advapi32/ security test uses an unitialized variable in test_process_security
by wine-bugs@winehq.org Nov. 30, 2021
by wine-bugs@winehq.org Nov. 30, 2021
Nov. 30, 2021
2
2
[Bug 44436] New: Call of Duty WWII crashes after splash screen
by wine-bugs@winehq.org Nov. 29, 2021
by wine-bugs@winehq.org Nov. 29, 2021
Nov. 29, 2021
2
18
2
5