http://bugs.winehq.org/show_bug.cgi?id=39336 Ken Sharp <imwellcushtymelike@gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution|--- |FIXED --- Comment #4 from Ken Sharp <imwellcushtymelike@gmail.com> --- No idea what it's supposed to do but 0380:err:d3d:wined3d_debug_callback 0E80FCB8: "GL_OUT_OF_MEMORY error generated. Failed to allocate CPU address space mapping for texture (consider building 64-bit app).". However, there's no crash, which is why the bug was reported. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.