http://bugs.winehq.org/show_bug.cgi?id=60111 Stian Low <wineryyyyy@gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |wineryyyyy@gmail.com --- Comment #5 from Stian Low <wineryyyyy@gmail.com> --- Created attachment 81801 --> http://bugs.winehq.org/attachment.cgi?id=81801 Screenshot renderer=vulkan too dark fixed via `winecfg /v win8` and MR-10567 for default win10 This seems yet another UnityPlayer.dll quirk. `winecfg /v win8` works around blackscreen hang after hide/minimize unhide/restore. MR-10567 does not fix blackscreen hang for win10 despite fixing renderer=vulkan darker. MR-11398 also does not fix for win10 despite the signature log that typically indicates it may apply: - 0024:fixme:dxgi:DXGID3D10CreateDevice Ignoring flags 0x820 I've seen this bug happen for other games recently and thought it was a regression. I'll collect those games from notes to determine if they are caused by the same bug and if its a regression. Non-Unity games may be bugged as well if I'm remembering correctly. Blackscreen hang seemed to be triggered by Alt+Tab vs hide/unhide which seems to be the only way it is triggered for this game vs the others. Screen is not entirely black because there is a thin seemingly white 1 pixel high strip across the top left corner some ~200-300 pixels in length which is consistent with the other games bugged similarly. Bug caused not responding state for window that requires force close for all cases. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.