http://bugs.winehq.org/show_bug.cgi?id=59774 --- Comment #8 from Stian Low <wineryyyyy@gmail.com> --- (In reply to Nikolay Sivov from comment #7)
This works for me https://gitlab.winehq.org/wine/wine/-/merge_requests/10973
Confirmed MR patch fixes crash for demo. Without patch, game crashes before initial Samurai splash. With patch, main menu background and gameplay appears blackscreen without winetricks but responds to inputs. `winetricks -q d3dx9 directplay l3codecx` fixes blackscreens and game seems to work well for brief tests. renderer=vulkan (damavand) causes popup that warns "computer appears to have 0 MB video card". System information: 2000 MHz, 39040 MB, 0 MB (vendorID 1002, deviceID 15e7) Clicking "Attempt to run" launches game but gets stuck on initial splash screen and never proceeds to welcome and main menus. Game also seems incompatible with MangoHUD and crashes during initial splash screen but thats a separate lower priority bug: 0164:fixme:mp3dmod:Unknown_QueryInterface no interface for {36b73880-c2c8-11cf-8b46-00805f6cef60} 0164:fixme:mp3dmod:Unknown_QueryInterface no interface for {36b73880-c2c8-11cf-8b46-00805f6cef60} 0148:err:d3d:wined3d_debug_callback 015A1D90: "GL_INVALID_OPERATION in glUniform1(\"vs_c\"@1 has 4 components, not 1)". 0148:err:d3d:wined3d_debug_callback 015A1D90: "GL_INVALID_OPERATION in glUniformMatrix(non-matrix uniform)". 0148:err:d3d:wined3d_debug_callback 015A1D90: "GL_INVALID_OPERATION in glBindBuffer(non-gen name)". 0148:err:d3d:wined3d_debug_callback 015A1D90: "GL_INVALID_OPERATION in glBindBuffer(non-gen name)". 0148:err:d3d:wined3d_debug_callback 015A1D90: "GL_INVALID_OPERATION in glVertexAttribPointer(non-VBO array)". 0148:err:d3d:wined3d_debug_callback 015A1D90: "GL_INVALID_OPERATION in glVertexAttribPointer(non-VBO array)". 0148:err:d3d:wined3d_debug_callback 015A1D90: "GL_INVALID_OPERATION in glBufferData(no buffer bound)". 0148:err:d3d:wined3d_debug_callback 015A1D90: "GL_INVALID_OPERATION in glBufferData(no buffer bound)". 0148:err:d3d:wined3d_fence_test glClientWaitSync returned 0. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.