http://bugs.winehq.org/show_bug.cgi?id=26063 --- Comment #22 from Stian Low <wineryyyyy@gmail.com> --- Created attachment 81065 --> http://bugs.winehq.org/attachment.cgi?id=81065 Screenshot of WINED3D/gl gamplay working with patch and winetracks d3d9compiler_43 and d3d9x_43 (DAMAVAND/vk with broken graphics for reference) Patches seem to work for brief gameplay test. Recap: Sail5Demo.exe crashes immediately without d3d9compiler_43 and d3d9x_43 winetricks/overrides, Crash addressed by patch only happens after clicking Start for Single Player game with d3d9compiler_43 and d3d9x_43 winetricks/overrides, Crash console logs without patch: 01a0:err:d3d:wined3d_texture_invalidate_location Sub-resource 1 of texture 134793B8 does not have any up to date location. 01a0:err:d3d:wined3d_texture_invalidate_location Sub-resource 2 of texture 134793B8 does not have any up to date location. 01a0:err:d3d:wined3d_texture_invalidate_location Sub-resource 3 of texture 134793B8 does not have any up to date location. 01a0:err:d3d:wined3d_texture_invalidate_location Sub-resource 4 of texture 134793B8 does not have any up to date location. 01a0:err:d3d:wined3d_texture_invalidate_location Sub-resource 5 of texture 134793B8 does not have any up to date location. 01a0:err:d3d:wined3d_texture_load_location Sub-resource 1 of texture 134793B8 does not have any up to date location. 01a0:err:d3d:wined3d_texture_load_location Sub-resource 2 of texture 134793B8 does not have any up to date location. 01a0:err:d3d:wined3d_texture_load_location Sub-resource 3 of texture 134793B8 does not have any up to date location. 01a0:err:d3d:wined3d_texture_load_location Sub-resource 4 of texture 134793B8 does not have any up to date location. 01a0:err:d3d:wined3d_texture_load_location Sub-resource 5 of texture 134793B8 does not have any up to date location. With patch these console logs no longer appear. renderer=vulkan (DAMAVAND) seems to behave similar to WINED3D/gl but does not display start menu nor gameplay graphics but responds to mouse inputs to produce the same crash/fix. DAMAVAND/vk console logs that get spammed (same results/logs for old wow64 via vkd3d-1.19.24972e4d): 02dc:err:d3d_shader:shader_spirv_compile_shader Failed to compile shader, ret -4. 02dc:err:d3d:wined3d_context_vk_apply_draw_state No pipeline layout set. 02dc:err:d3d:adapter_vk_draw_primitive Failed to apply draw state. 02dc:fixme:d3d_shader:shader_spirv_compile_shader Shader log: 02dc:fixme:d3d_shader:shader_spirv_compile_shader <anonymous>:2:0: E9022: Unable to resolve I/O register type 0x1, index 9, swizzle 0x3020100, to a signature element. 02dc:fixme:d3d_shader:shader_spirv_compile_shader -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.