http://bugs.winehq.org/show_bug.cgi?id=59631 --- Comment #19 from Stian Low <wineryyyyy@gmail.com> --- Created attachment 80958 --> http://bugs.winehq.org/attachment.cgi?id=80958 MR-10567 patch supporting swap effect 0x3 and backbuffer count > 1 (In reply to Maciej Stanczew from comment #18)
The issue is still present in Staging 11.9 (Battle.net version 2.51.4.17379).
Does attached patch fix? (from https://gitlab.winehq.org/wine/wine/-/merge_requests/10567/) Do these swapchain back buffer logs still appear?
0248:fixme:d3d:wined3d_swapchain_init The application requested more than one back buffer, this is not properly supported. Please configure the application to use double buffering (1 back buffer) if possible. 0248:fixme:d3d:wined3d_swapchain_init Unimplemented swap effect 0x3.
If those logs do not appear then attached patch may not apply. I only tested latest wine without staging so maybe staging has a bug. I'll retest with wine-staging. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.