http://bugs.winehq.org/show_bug.cgi?id=59857 --- Comment #8 from Stian Low <wineryyyyy@gmail.com> --- Created attachment 81159 --> http://bugs.winehq.org/attachment.cgi?id=81159 Screenshots Serum2 RSS memory grows indefinitely for Reaper (773_x64) and Bitwig (6.0.6-x64) for wine-11.11-13289668fd1 (In reply to Giang Nguyen from comment #2)
4. Watch the process RSS, e.g. `ps -o rss= -p <reaper-pid>` — it grows
Confirming memory grow indefinitely but only for rendering updates triggered by inputs such as mouse hovers over controls for both renderer=gl (WINED3D) and vulkan (DAMAVAND) Memory does not grow for renderer=no3d which opens VST as all whitescreen but still accepts inputs so piano roll still plays via mouse drag over keys. Seems shared wined3d code between gl and vulkan renderer may indeed have a memory leak Found no Serum2 settings that make any diff like Reaper's for undo history, caching, etc. Bitwig seems to release Serum2 memory after deleting VST loaded as instrument. Reaper seems to hold onto memory regardless of removing instrument track. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.