http://bugs.winehq.org/show_bug.cgi?id=60198 Bug ID: 60198 Summary: X11 fullscreen borderless non-decorated window's surface offset by Wine's window borders Product: Wine Version: 11.15 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: win32u Assignee: wine-bugs@list.winehq.org Reporter: robs.mailbasket@gmail.com Target Milestone: --- Distribution: --- Created attachment 81886 --> http://bugs.winehq.org/attachment.cgi?id=81886 Screenshot of Thimbleweed Park demonstrating the bug I believe the same bug has been already submitted as https://bugs.winehq.org/show_bug.cgi?id=60132, yet rejected for relying on DXVK. I've managed to reproduce this issue with the latest wine-11.15-175-g3b6b0cedd98, using nothing but pristine Wine build. In short, it seems that after b868cd31d6b5fb0a5e09e45658c4901bb6d1c09a the borderless window surface's rect is being incorrectly calculated as being offset by Wine's own window decorations when running with X11 driver with "Decorated=N" (aka 'Allow the window manager to decorate the windows' option unchecked). The game acts as if the view wasn't offset, meaning it reacts to UI elements being placed where they should have been and not where they actually appear on screen. The issue can be easily reproduced by starting Thimbleweed Park in fullscreen (screenshot attached), but some other games exhibit this symptom as well. Re-enabling WM's window decorations alleviates the problem. Tested on xfwm4 4.20.0. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.