http://bugs.winehq.org/show_bug.cgi?id=57916 --- Comment #17 from Stian Low <wineryyyyy@gmail.com> --- (In reply to Stian Low from comment #15)
Seems duplicate of: https://bugs.winehq.org/show_bug.cgi?id=45364 Frostpunk is very dark
Merge request with better solution is pending but exposes the root cause is likely caused by sRGB mishandling: https://gitlab.winehq.org/wine/wine/-/merge_requests/10567/
Merge request has been updated with a solution that addresses lack of support for swap_effects requiring back_buffer count > 1 which causes vulkan rendering darker than gl. These and other games reporting similar issues with vulkan rendering too dark need to be tested for the merge request patch: https://bugs.winehq.org/attachment.cgi?id=80899 Some games like "Against the Storm" may have work around fixes by setting winecfg to an older Windows version such as win8 which forces the game to run without swap_effect flip_sequential 0x3 and without back_buffer count = 2 which is how it runs otherwise when win10 is set which causes darker rendering for vulkan. Other games like Frostpunk force swap_effect 0x3 with back_buffer count = 2 regardless of the winecfg Windows version which requires the patch to fix them. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.