June 17, 2026
10:42 a.m.
http://bugs.winehq.org/show_bug.cgi?id=59058 --- Comment #1 from Tobias (:Tobbi) Markus <tobbi.bugs@googlemail.com> --- I debugged this a little further: I found that the buffer that's supposed to be loaded (context_gl->c.device->push_constants[WINED3D_PUSH_CONSTANTS_PS_FFP]) here: https://github.com/wine-mirror/wine/blob/master/dlls/wined3d/glsl_shader.c#L... is NULL. Considering the earlier calls surrounding that, I believe this buffer is supposed to have been initialized earlier. I suspect this is some kind of initialization call that fails for Age of Mythology due to an earlier error. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.