http://bugs.winehq.org/show_bug.cgi?id=59857 --- Comment #16 from Giang Nguyen <nen24t@gmail.com> --- While investigating this bug I isolated one concrete, separate cause inside d2d1 and filed it as bug 59916: d2d1 leaks figure->vertex_types because d2d_figure_cleanup() (dlls/d2d1/geometry.c) frees the figure's vertices, bezier_controls, original_bezier_controls and segments.data but never frees vertex_types. It is a plain missing free, independent of the ntdll heap subheap retention that accounts for the bulk of the growth reported here, and it is trivially fixable on its own. Tested locally: adding the free makes the growth from this path plateau under the same REAPER / FL Studio + Serum 2 workload. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.