http://bugs.winehq.org/show_bug.cgi?id=59826 --- Comment #3 from Stian Low <wineryyyyy@gmail.com> --- Created attachment 81100 --> http://bugs.winehq.org/attachment.cgi?id=81100 WINEDEBUG=+module,+gdi,+d3d for renderer=no3d, gl, and vulkan (search "renderer=" for each starting point) winecfg offers setting specific windows version per app and dll overrides per prefix but not setting renderer per apps which may offer similar conveniences for average wine users vs having to manually switch renderer=no3d and gl. Unclear if this case requiring renderer change between apps is very common and worth adding as feature for winecfg. If EdenLauncher is supposed to actually handle d3d and is malfunctioning then such a winecfg feature seems even more edge case. Other bug that also uses renderer=no3d workaround for d2d errors but EdenLauncher logs d3d instead of d2d: https://bugs.winehq.org/show_bug.cgi?id=53914#c7 https://bugs.winehq.org/show_bug.cgi?id=59795 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.