http://bugs.winehq.org/show_bug.cgi?id=60381 --- Comment #3 from John <svartchimpans@gmail.com> --- One more useful note regarding the "XInput" controller disable bug: - Many games only use XInput for controllers, and will ignore the legacy DirectInput APIs. - So if a person is stuck with an old version of Wine/Proton which doesn't have the controller "disable" bugfix, try instead setting the unwanted controller to "override" so that it becomes DirectInput. Chances are very good that it will then be removed from the game as desired. --- I also forgot to mention an interesting detail which isn't documented anywhere, so I am adding it here to help search engines pick it up: You can apply the Wine controller override/disable per-game instead of globally, by moving the setting to a per-executable location (app.exe is an example, so just use the correct executable name): `HKEY_CURRENT_USER\Software\Wine\AppDefaults\app.exe\DirectInput\Joysticks` Everything else is exactly the same as the global key location described in the first message. This is useful if you just want to hide a controller from a specific game that doesn't work when multiple controllers are attached. While still being able to use all controllers in other games. That's all folks. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.