http://bugs.winehq.org/show_bug.cgi?id=59747 --- Comment #6 from Andrey Gusev <andrey.goosev@gmail.com> --- (In reply to Zeb Figura from comment #5)
You should be seeing a file labeled something like "vkd3d-shader-###-vs_3_0-preproc.hlsl". Is that really absent?
VKD3D_SHADER_DUMP_PATH gives only one file named 'vkd3d-shader-8621bef7fe36179368e73a63583574fb-vs_3_0-source.hlsl'; I've made it short to just 'vkd3d-shader-vs_3_0-source.hlsl' -> https://bugs.winehq.org/attachment.cgi?id=80927&action=edit
Can you please attach a log with WINEDEBUG=+d3dcompiler VKD3D_SHADER_DEBUG=trace ?
VKD3D_SHADER_DEBUG=trace -> https://bugs.winehq.org/attachment.cgi?id=80929&action=edit WINEDEBUG=+d3dcompiler -> 0024:trace:d3dcompiler:D3DCompile data 0591903C, data_size 3320, filename (null), defines 3D3126D0, include 0054CB30, entrypoint "vs30_border", target "vs_3_0", sflags 0x1000, eflags 0, shader 0054CB2C, error_messages 0054CB28. 0024:trace:d3dcompiler:D3DCompile2 data 0591903C, data_size 3320, filename (null), macros 3D3126D0, include 0054CB30, entry_point "vs30_border", profile "vs_3_0", flags 0x1000, effect_flags 0, secondary_flags 0, secondary_data 00000000, secondary_data_size 0, shader_blob 0054CB2C, messages_blob 0054CB28. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.