http://bugs.winehq.org/show_bug.cgi?id=54372 Stian Low <wineryyyyy@gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |wineryyyyy@gmail.com --- Comment #9 from Stian Low <wineryyyyy@gmail.com> --- (In reply to Andrey Gusev from comment #6)
Black screen in Rayman Origins, FlatOut: Ultimate Carnage with no crash.
1.7-207-gdc414449
Black Screen for Rayman Origins reproduced for wine-11.8-ad0f36c6897: 0284:fixme:d3d_shader:shader_spirv_compile_shader <anonymous>: E9000: Aborting due to not yet implemented feature: Input mask 0xf reads components not written in output mask 0x3. Unable to reproduce black screen for "World in Conflict" despite similar logs at start menu: 03e4:fixme:d3d_shader:shader_spirv_compile_shader <anonymous>: E9000: Aborting due to not yet implemented feature: Input mask 0xf reads components not written in output mask 0x3. Error for both games seems resolved using latest vkd3d-1.19.24972e4d Built via (without new wow64): https://gitlab.winehq.org/wine/vkd3d/-/wikis/home https://gitlab.winehq.org/wine/vkd3d/-/wikis/Building-a-MinGW-WoW64-Wine-wit... Latest non-bundled vkd3d resolves TEXCOORD semantic_name 0xf (float4) vs 0x3 (float2) mismatch which still occurs for the bundled version of vkd3d as of wine-11.8-ad0f36c6897: vkd3d:0120:trace:vkd3d:vsir_program_remap_output_signature Mapping signature index 1 (mask 0x3) to target location 0 (mask 0x3). Unclear what exactly fixes the issue but it will probably be propagated upon latest vkd3d changes pulled for bundle. None of the previous logs reported here occurred for either game so they seem to have been resolved since the last time the bundle was updated. If anyone knows how to build vkd3d for new-wow64, please let me know because docs seem targeted for building via old-wow64 which was a minor inconvenience to switch back to just to test latest vkd3d. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.