http://bugs.winehq.org/show_bug.cgi?id=21940 Stian Low <wineryyyyy@gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |wineryyyyy@gmail.com --- Comment #31 from Stian Low <wineryyyyy@gmail.com> --- Created attachment 81738 --> http://bugs.winehq.org/attachment.cgi?id=81738 Screenshots demo launch crash fixed via WINEDLLOVERRIDES="d3dx9_27=n,b for wine-11.14-a37867ddf84 for renderer=gl and vulkan (gl works, vulkan bugged) (In reply to Nikolay Sivov from comment #30)
With current wine I had to set d3dx9_27 to native,builtin (it's used for shader compilation), and after that the game starts. Doesn't look like that linked patch is important here.
Could someone please retest? The original msxml crash is likely still there with wine-11.0, could use that as a bad version.
Confirming d3dx9_27 native override seems all that is needed for support for latest. I'll report renderer=vulkan bugs if not already covered by existing bug reports. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.