http://bugs.winehq.org/show_bug.cgi?id=59811 --- Comment #5 from Stian Low <wineryyyyy@gmail.com> --- Created attachment 81095 --> http://bugs.winehq.org/attachment.cgi?id=81095 WINEDEBUG=+module,+vkd3d vkd3d-2.0-e02b9b10 for wine-11.10 (old-wow64) (In reply to Cleon from comment #0)
Red Dead Redemption 2 fails to launch with "Error Code 18: failed to - Graphics API set to kSettingAPI_DX12 in system.xml
Confirming RDR2 crashes at launch for renderer=vulkan after changing default kSettingAPI_Vulkan to kSettingAPI_DX12 to force d3d12 rendering (~/Documents/Rockstar Games/Red Dead Redemption 2/Settings/system.xml) Seems kSettingAPI_Vulkan to kSettingAPI_DX12 fix for Error Code 18 may not apply on wine: https://support.rockstargames.com/articles/6FcwRakW7gmXS7MS1jdeF9/rockstar-g... Crashes with backtrace without popup Error code 18 for wine-10 (debian 13 apt-pkg) and wine-11.10 with/without staging. <game_root_dir>/12on7/d3d12.dll shows loaded for WINEDEBUG=+modules logs `winecfg /v win7` popups warning about outdated Windows 7 version but same crash after clicking continue Red Dead 1 shows popup that prevents launch which may be similar to whatever causes RDR2 Error 18: Grahics card does not meet minimal VRAM requirements of at least 2GB Error Code: (25D11004) Workaround for RDR2 for vanilla wine may be <API>kSettingAPI_Vulkan</API> for settings.xml until DX12 issues are fixed. Continuing tests. Thanks for reports. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.