http://bugs.winehq.org/show_bug.cgi?id=59383 --- Comment #1 from Béla Gyebrószki <gyebro69@gmail.com> --- I retested this bug with Wine 11.17 and it is still reproducible with the native Wayland driver. Current environment: KDE Plasma 6.7.4 Wayland 1.26.0 NVIDIA proprietary driver 610.57.04 The problem still only occurs when WineD3D CSMT is enabled. With CSMT disabled the affected games terminate normally. After exiting an affected game, the game executable itself remains running in the process list and consumes 100% CPU until it is killed manually. I have also found several additional affected games since opening this report: Giants: Citizen Kabuto Legend of Grimrock Legend of Grimrock 2 Poker Night at the Inventory Puzzle Agent 2 Wallace & Gromit -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.