http://bugs.winehq.org/show_bug.cgi?id=60094 --- Comment #4 from Stian Low <wineryyyyy@gmail.com> --- (In reply to TheGeekn°72 from comment #0)
With much respect to your work, I don't understand any of it though
Example of bug specifically for wine-staging to fix/workaround Battle.net flickering: - https://gitlab.winehq.org/wine/wine/-/merge_requests/11398 Many gamers tend to use staging by default because it works around so many bugs. Example of my staging patch that helps workaround Battle.net flicker bug: - https://gitlab.winehq.org/wine/wine-staging/-/blob/master/patches/wined3d_un... Example of fix for my staging hack for comparison to highlight the level of difficulty difference of hacks vs fixes: - https://gitlab.winehq.org/wine/wine/-/merge_requests/10567/diffs Wine has tests for expected behavior that must pass for solutions to be considered fixes vs hacks so most of the patches in staging likely fail some of those tests despite otherwise fixing many apps thus they are kept in separate staging repo until fixes that pass tests are provided. Often staging provides a basis of understanding for what is bugged and guides for fixes. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.