http://bugs.winehq.org/show_bug.cgi?id=45364 --- Comment #14 from Stian Low <wineryyyyy@gmail.com> --- Created attachment 80893 --> http://bugs.winehq.org/attachment.cgi?id=80893 Latest merge request 10567 patch Attached is latest patch from merge request 10567. It has been reworked based on feedback for the initial patch which specifically targeted vulkan for srgb handling. However, it seems that srgb handling is broken for vulkan because DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL with backbuffer_count > 1 was not supported for RenderTargetViews. This fixed vulkan rendering too dark but broke gl causing it to render too bright suggesting that gl may have rendered correctly either due to a hack or a bug since lack of backbuffer_count > 1 was broken for both. The patch needs to be tested against a wider variety of games but it fixes srgb mishandled for Frostpunk and "Against the Storm" for both gl and vk renderers. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.