http://bugs.winehq.org/show_bug.cgi?id=51094 Andrey Gusev <andrey.goosev@gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Component|-unknown |d3d --- Comment #1 from Andrey Gusev <andrey.goosev@gmail.com> --- Caused by 'warn:d3d:wined3d_device_context_map Resource does not have MAP_W access.' Gameplay starts with rendering glitches with `resource->access |= WINED3D_RESOURCE_ACCESS_MAP_W;` and then crash after a while. 0194:fixme:d3d:wined3d_buffer_vk_prepare_location Unhandled location 0. 0194:fixme:d3d:wined3d_rendertarget_view_validate_location Not implemented for resources WINED3D_RTYPE_BUFFER. 0194:err:d3d:wined3d_buffer_invalidate_range Buffer 0D865240 does not have any up to date location. 0194:err:d3d:wined3d_buffer_load_location Buffer 0D865240 does not have any up to date location. 0194:err:msvcrt:_wassert (L"!status && \"vkCreateGraphicsPipelines\"",L"../wine/dlls/winevulkan/loader_thunks.c",3578) Assertion failed: !status && "vkCreateGraphicsPipelines", file ../wine/dlls/winevulkan/loader_thunks.c, line 3578 wine-11.8-53-g2231b967d9e -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.