http://bugs.winehq.org/show_bug.cgi?id=59432 Stian Low <wineryyyyy@gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |wineryyyyy@gmail.com --- Comment #7 from Stian Low <wineryyyyy@gmail.com> --- MR-11398 `WINE_D3D_CONFIG=no_create_flags=0x800` fixes backtrace for Silksong and videos for both renderer=gl and vulkan: - https://bugs.winehq.org/show_bug.cgi?id=50277#c69 This bug may need to be left open until GetSharedHandle is supported via MR-11404 and tested because it is supposed to provide the basis for D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX support which has not been supported by wine until fairly recently. I'll retest Silksong for Steam version reported because unclear which version I tested which does not log GetSharedHandle which is odd regarding MR-11398 because it typically bypasses GetSharedHandle in favor of forcing UnityPlayer.dll to use software video decoding instead which may take a different code path which may not suffer from the same memory leaks described by this bug. I also only tested for Linux vs MacOS reported by this bug. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.