http://bugs.winehq.org/show_bug.cgi?id=59747 Bug ID: 59747 Summary: Total War: Shogun 2 needs support for 'vs30_border' entry point Product: vkd3d Version: 1.19 Hardware: x86-64 OS: Linux Status: NEW Severity: normal Priority: P2 Component: vkd3d-shader Assignee: wine-bugs@list.winehq.org Reporter: andrey.goosev@gmail.com Distribution: --- Created attachment 80927 --> http://bugs.winehq.org/attachment.cgi?id=80927 shader DX9 vkd3d:0024:trace:vkd3d:D3DCompile2VKD3D data 0591903C, data_size 3320, filename (null), macros 37798B98, include 0054CB30, entry_point "vs30_border", profile "vs_3_0", flags 0x1000, effect_flags 0, secondary_flags 0, secondary_data 00000000, secondary_data_size 0, shader_blob 0054CB2C, messages_blob 0054CB28, compiler_version 42. vkd3d:0024:fixme:vkd3d:D3DCompile2VKD3D Ignoring flags 0x1000. DX11 vkd3d:0024:trace:vkd3d:D3DCompile2VKD3D data 0591903C, data_size 3320, filename (null), macros 36589BB0, include 0054CB48, entry_point "vs30_border", profile "vs_4_0", flags 0x1000, effect_flags 0, secondary_flags 0, secondary_data 00000000, secondary_data_size 0, shader_blob 0054CB44, messages_blob 0054CB40, compiler_version 42. vkd3d:0024:fixme:vkd3d:D3DCompile2VKD3D Ignoring flags 0x1000. Shader output is identical for both modes. vkd3d-1.19-228-g24972e4d -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.