http://bugs.winehq.org/show_bug.cgi?id=59693 abrasive <winehq@tiger.wah.net.au> changed: What |Removed |Added ---------------------------------------------------------------------------- Attachment #80809|0 |1 is obsolete| | --- Comment #3 from abrasive <winehq@tiger.wah.net.au> --- Created attachment 80810 --> http://bugs.winehq.org/attachment.cgi?id=80810 Updated patch resolving behaviour I had some time so I checked the docs for DX3 (Direct3DMaterial), DX5 (Material2) and DX6 (Material3) and the docs for ::GetHandle in each instance say "A material can be used by only one device at a time.", so that isn't an issue. Attached patch is updated to remove the d3d_device pointer from the d3d_material if the material is still around when the device is destroyed. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.