http://bugs.winehq.org/show_bug.cgi?id=55818 Stian Low <wineryyyyy@gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |wineryyyyy@gmail.com --- Comment #43 from Stian Low <wineryyyyy@gmail.com> --- (In reply to Tom M from comment #36)
VGA compatible controller: Intel Corporation UHD Graphics 620 (rev 07) (prog-if 00 [VGA controller])
Please run glxinfo to see if your INTEL_UHD620 matches variant 0x5917 recently merged: - https://bugs.winehq.org/show_bug.cgi?id=59186 - https://gitlab.winehq.org/wine/wine/-/merge_requests/10990 If so then your GPU may not have been supported at the time and defaulted memory to ~1.5 GB. Unclear if your reports exceeding that limit are a result of a memory leak but seems odd. Another bug reported Red Dead hanging after some time also for UHD620 variant 0x5917 even for vkd3d-proton: https://bugs.winehq.org/show_bug.cgi?id=59008#c7 Latest pending merge request will boost max memory limit up to ~32GB per 0x5917 spec: https://gitlab.winehq.org/wine/wine/-/merge_requests/11062 In the meantime, already merged memory limit boost to ~3 GB may be enough to confirm UHD620 0x5917 may at least be part of the problem fixed. However if @zfigura was able to reproduce bug for different system/GPU then other issues may persist. Regardless it may be worth a fresh test for latest wine status check. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.