http://bugs.winehq.org/show_bug.cgi?id=45244 James M <f0rm4tm3@gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |f0rm4tm3@gmail.com --- Comment #8 from James M <f0rm4tm3@gmail.com> --- Update for anyone who finds this bug while trying to run MapleStory on current Wine: The MP3 decoder NULL-deref that was fixed in bug 52191 (MPEG3_StreamConvert, l3codeca.acm, commit 338af40) may be related to this freeze - both involve MapleStory's MP3 audio decoding path, though 45244's "Frame Sync failed repeated indefinitely" freeze was reported against Wine 3.8 while 52191 was a 6.20 regression. Whether this specific freeze is now fixed is hard to verify because on modern Wine (9.x+) the game cannot even launch due to two separate launch-time crashes: - kernelbase CharPrevA/CharPrevExA NULL-deref (bug 59926, patch attached) - win32u SPI_SETSTICKYKEYS/SPI_SETFILTERKEYS returning failure (bug 59927, patch attached) To retest whether the audio freeze still reproduces, you would first need those launch fixes. Both are filed with patches and also carried downstream in proton-ge-custom (PRs #601 + #603). -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.