http://bugs.winehq.org/show_bug.cgi?id=60189 Bug ID: 60189 Summary: Built-in d3dx9 causes visual artifacts in Lego Star Wars 3 III (GoG version) Product: Wine Version: unspecified Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: d3d Assignee: wine-bugs@list.winehq.org Reporter: fcasas@codeweavers.com Target Milestone: --- Distribution: --- Created attachment 81874 --> http://bugs.winehq.org/attachment.cgi?id=81874 Screenshot with highlighted artifacts. Recent upstream vkd3d-shader updates allow the game shaders to compile correctly. However I noticed that updating Wine itself (on a Wine with custom vkd3d build) introduces small, previously unseen, visual artifacts. These artifacts consist in some flickering black stains that can be easily seen in the characters in the intro animation. They are easier to spot in motion but I attach a screenshot highlighting them. I ran a bisection and concluded that this bug is introduced in commit 306c3af83faca8bd384df24d370a863cab5ed394 d3dx9: No longer prefer native. So it might be considered a regression. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.