http://bugs.winehq.org/show_bug.cgi?id=59836 Bug ID: 59836 Summary: Cinderella's Dollhouse: crash on launch after installation Product: Wine Version: 11.10 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: d3d Assignee: wine-bugs@list.winehq.org Reporter: mail@rickweb.nl Distribution: --- Created attachment 81120 --> http://bugs.winehq.org/attachment.cgi?id=81120 Backtrace log after launch and crash After installing Disney's Cinderella's Dollhouse, the game crashes immediately on launch. I installed the game successfully, but starting Dollhouse.exe results in an unhandled page fault before the game window becomes usable. This happens directly after launching the game from a clean install. Steps to reproduce: Install Disney's Cinderella's Dollhouse on Wine Stable or Staging 11.10 using setup.exe from a CD/mounted ISO Launch Dollhouse.exe. The game crashes immediately. Expected result: The game should start normally. Actual result: The game crashes on launch with an unhandled page fault on write access to 0x00000000. Wine version: wine-11.10 Staging System: Fedora 44 Windows version setting: Windows 10 Notes: The backtrace shows the crash going through RaiseException and _CxxThrowException, then into Dollhouse.exe. Wine's ddraw/wined3d modules are loaded at the time of the crash, so I am filing this under the ddraw component. The game needs QuickTime and installs QuickTime 4.0 by default. In my testing on Windows 10/11 this old QuickTime version combined with the game worked fine. Only change I needed to make was to launch Dollhouse.exe as an administrator, otherwise the game will crash later on inside the game right after choosing an area to play in inside of the game. On regular Windows 10 and 11 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.