http://bugs.winehq.org/show_bug.cgi?id=50277 --- Comment #49 from Stian Low <wineryyyyy@gmail.com> --- (In reply to Afif An Nafie from comment #48)
I found the same isdue with Hollow Knight: Silksong and In Falsus game intros as well. https://github.com/ValveSoftware/wine/commit/ 164af86dd770f975cdff3e09884f14ebc14b856b fixed it, though it had memory leaks (tested on macOS through DXMT).
Thanks for more games to test. I reviewed proton's way of handling these videos a while back but concluded it deviated too far from vanilla wine to be useful for fixing these bugs. Besides DXVK, proton wine also contains significant deviations such as support for GetSharedHandle and OpenSharedResource which may not be easily portable for latest wine-11.12. Unclear if proton somehow falls back to software video decoding or attempts support for cross-device multi-thread-safety mechanisms. Proton seems not to have any special handling for D3D11_CREATE_DEVICE_VIDEO_SUPPORT which may imply it supports the more advanced video decoding. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.