http://bugs.winehq.org/show_bug.cgi?id=30639 Béla Gyebrószki <gyebro69@gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |FIXED Status|STAGED |RESOLVED --- Comment #61 from Béla Gyebrószki <gyebro69@gmail.com> --- (In reply to Anton Baskanov from comment #60)
I think this can be considered fixed. Over the last few months the resampler performance has been significantly improved -- to the point where it shouldn't be an issue anymore. Although I have not used my old dual-core Athlon CPU for years, I can still reproduce the issue in Star Wolves 3 with Wine 4.19, the version mentioned in my last comment from 2019, by limiting the clock speed of my current Ryzen CPU and restricting the game to two CPU cores using taskset -c 0,2. Under the same conditions, the issue is no longer reproducible with Wine 10.19.
As a matter of fact, the bug is reproducible with Wine 6.23, but no longer with Wine 7.0-rc1. My top candidate would be commit 835dfaab0231, which might have fixed the issue in Star Wolves 3, but I haven't done a revert regression test, so it's also possible that I managed to reproduce a different bug this time. Either way, I think we can say that the bug is fixed. Feel free to reopen if the problem is still present for you. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.