http://bugs.winehq.org/show_bug.cgi?id=56565 --- Comment #6 from Patrick Hibbs <hibbsncc1701@gmail.com> --- Some additional info on the 32-bit crashes: Setting HKCU\Software\Wine\X11 Driver\UseEGL to "N", prevents the div by zero error when running winecfg in 32-bit mode. Instead we get a log flood of "unknown message type 1" errors, but the window can still be closed normally by clicking on the OK button. (Regedit however goes unresponsive in this case, reports a nested exception on the signal stack, and has to be killed.) I did manage to get the installer to load in 32-bit mode once, without using a virtual desktop, but it went unresponsive on the first wizard screen and had to be killed. (The one with the full window game logo, asking the user to hit next to continue.) The installer never works in 64-bit mode regardless of the registry settings or virtual desktop mode settings. So it seems the regression is in wine's EGL support. For what it's worth, that functionality has never worked on my system. Despite having working EGL support on the host and being able to use it in other applications. I assume it's NVIDIA related, but no combination of drivers (distro, nvidia's self packaged compute drivers, or the dot run drivers) or window managers (XFCE, KDE, MATE, etc.) have ever given me working EGL under wine. Wine's EGL support always errors out in the console, yet wine remained able to run games and everything else same as always. Until wine-11.13 that is. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.