[Bug 56628] New: Golftopia (GOG) crashes during startup in unityplayer on Intel iGPU.
https://bugs.winehq.org/show_bug.cgi?id=56628 Bug ID: 56628 Summary: Golftopia (GOG) crashes during startup in unityplayer on Intel iGPU. Product: Wine Version: 9.7 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs(a)winehq.org Reporter: hibbsncc1701(a)gmail.com Distribution: --- Created attachment 76403 --> https://bugs.winehq.org/attachment.cgi?id=76403 Crash backtrace Attempting to run Golftopia with an Intel iGPU (Intel Corporation Device [8086:0a1e] (rev 0b)) causes the game to crash during startup after the initial loading dialog. Backtrace attached. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56628 --- Comment #1 from Patrick Hibbs <hibbsncc1701(a)gmail.com> --- Created attachment 76404 --> https://bugs.winehq.org/attachment.cgi?id=76404 Console log Attached console log. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56628 Ken Sharp <imwellcushtymelike(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Keywords| |win64 --- Comment #2 from Ken Sharp <imwellcushtymelike(a)gmail.com> --- Do you know if there'a a demo that exhibits the same behaviour? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56628 --- Comment #3 from Patrick Hibbs <hibbsncc1701(a)gmail.com> --- Created attachment 76406 --> https://bugs.winehq.org/attachment.cgi?id=76406 console log from Steam demo There is a demo on Steam. It seems to crash at a similar point. (Right after the initial loading dialog.) Although, it seems to get a little further with D3D init and winedbg doesn't spawn for the crash. We can only see it's seh message in the console output. Output attached. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56628 --- Comment #4 from Patrick Hibbs <hibbsncc1701(a)gmail.com> --- For those looking the Steam demo can be downloaded here (Requires steam account): https://store.steampowered.com/app/1144020/GolfTopia/ -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56628 Austin English <austinenglish(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- URL| |https://store.steampowered. | |com/app/1144020/GolfTopia/ Keywords| |download -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=56628 Stian Low <wineryyyyy@gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |wineryyyyy@gmail.com --- Comment #5 from Stian Low <wineryyyyy@gmail.com> --- Created attachment 81649 --> http://bugs.winehq.org/attachment.cgi?id=81649 Screenshots GOG full version working for wine-11.14-1012f3d9950 for renderer=gl and vulkan Despite original backlog indicating UnityPlayer, not a duplicate of crash for Hollow Knight Silksong worked around via MR-11083: - https://bugs.winehq.org/show_bug.cgi?id=50277#c69 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=56628 --- Comment #6 from Patrick Hibbs <hibbsncc1701@gmail.com> --- Created attachment 81754 --> http://bugs.winehq.org/attachment.cgi?id=81754 Screenshot of crash in wine-11.14. Unfortunately, although it may work for others, it's still crashing in clean prefix for me in wine-11.14. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=56628 --- Comment #7 from Patrick Hibbs <hibbsncc1701@gmail.com> --- Created attachment 81755 --> http://bugs.winehq.org/attachment.cgi?id=81755 Console log of crash in wine-11.14 under clean prefix with GOG full version. This console log of the crash is also from the GOG full version, using upstream winehq deb packages. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=56628 --- Comment #8 from Stian Low <wineryyyyy@gmail.com> --- (In reply to Patrick Hibbs from comment #7)
Created attachment 81755 [details] Console log of crash in wine-11.14 under clean prefix with GOG full version.
This console log of the crash is also from the GOG full version, using upstream winehq deb packages.
Please retest with this patch if you are able which is the essence of MR-11398 for Haven video bug: - https://bugs.winehq.org/show_bug.cgi?id=50277#c46 diff --git a/dlls/dxgi/dxgi_main.c b/dlls/dxgi/dxgi_main.c index ca1fb525535..34719b1c5ef 100644 --- a/dlls/dxgi/dxgi_main.c +++ b/dlls/dxgi/dxgi_main.c @@ -147,6 +147,11 @@ HRESULT WINAPI DXGID3D10CreateDevice(HMODULE d3d10core, IDXGIFactory *factory, I if (flags) FIXME("Ignoring flags %#x.\n", flags); + if (flags & 0x800) + { + FIXME("failing for D3D11_CREATE_DEVICE_VIDEO_SUPPORT\n"); + return E_FAIL; + } -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=56628 --- Comment #9 from Patrick Hibbs <hibbsncc1701@gmail.com> --- Created attachment 81758 --> http://bugs.winehq.org/attachment.cgi?id=81758 Backtrace of crash with suggested patch. Unfortunately, the suggested patch didn't fix it. Attached new backtrace. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=56628 --- Comment #10 from Patrick Hibbs <hibbsncc1701@gmail.com> --- Created attachment 81759 --> http://bugs.winehq.org/attachment.cgi?id=81759 Console log with suggested patch -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=56628 --- Comment #11 from Stian Low <wineryyyyy@gmail.com> --- (In reply to Patrick Hibbs from comment #9)
Unfortunately, the suggested patch didn't fix it. Attached new backtrace.
Thanks for testing. Please retest for `winecfg /v win8` UnityPlayer.dll is known to have some bugs for win10 that win8 commonly works around via legacy fallback rendering. Still unable to reproduce any crashes but UnityPlayer.dll is known to be fairly quirky. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=56628 --- Comment #12 from Patrick Hibbs <hibbsncc1701@gmail.com> --- (In reply to Stian Low from comment #11)
(In reply to Patrick Hibbs from comment #9)
Unfortunately, the suggested patch didn't fix it. Attached new backtrace.
Thanks for testing.
Please retest for `winecfg /v win8`
UnityPlayer.dll is known to have some bugs for win10 that win8 commonly works around via legacy fallback rendering.
Still unable to reproduce any crashes but UnityPlayer.dll is known to be fairly quirky.
Still crashes with win8 even with the patch applied. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=56628 --- Comment #13 from Stian Low <wineryyyyy@gmail.com> --- (In reply to Patrick Hibbs from comment #12)
Still crashes with win8 even with the patch applied.
Thanks for also testing win8 with and without the patch. This case seems more outlier compared to many other UnityPlayer bugs I've worked. Your logs seem to indicate you're using a GOG version like the one I screenshot working. Are you able to confirm that the same game .exe works on Windows via dual boot? Just trying to factor out anything simple such as file corruption to explain difficulties achieving consistent results. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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