wine-commits@list.winehq.org
November 2007
- 3 participants
- 757 discussions
Stefan Leichter : browseui: Print 64bit integers with wine_dbgstr_longlong.
by Alexandre Julliard Nov. 9, 2007
by Alexandre Julliard Nov. 9, 2007
Nov. 9, 2007
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Roderick Colenbrander : wined3d: Make sure SFLAG_LOCKED is set at the start of LockRect as various functions called from LockRect depend on it (e.g. LoadTexture if called from LoadLocation).
by Alexandre Julliard Nov. 9, 2007
by Alexandre Julliard Nov. 9, 2007
Nov. 9, 2007
1
0
Stefan Dösinger : d3d9: Release the window after the visual tests.
by Alexandre Julliard Nov. 9, 2007
by Alexandre Julliard Nov. 9, 2007
Nov. 9, 2007
1
0
Nov. 9, 2007
1
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Stefan Dösinger : wined3d: Reinstall the projected texture disabling for generated coords.
by Alexandre Julliard Nov. 9, 2007
by Alexandre Julliard Nov. 9, 2007
Nov. 9, 2007
1
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Stefan Dösinger : wined3d: Store the special uniforms' locations in the linked program.
by Alexandre Julliard Nov. 9, 2007
by Alexandre Julliard Nov. 9, 2007
Nov. 9, 2007
1
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Stefan Dösinger : wined3d: Load GLSL sampler uniforms at shader link time.
by Alexandre Julliard Nov. 9, 2007
by Alexandre Julliard Nov. 9, 2007
Nov. 9, 2007
1
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Stefan Dösinger : wined3d: Hide NP2 textures support on R500 and earlier cards.
by Alexandre Julliard Nov. 9, 2007
by Alexandre Julliard Nov. 9, 2007
Nov. 9, 2007
1
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Stefan Dösinger : wined3d: Fix for MacOS' es incomplete glsl uniform truth.
by Alexandre Julliard Nov. 9, 2007
by Alexandre Julliard Nov. 9, 2007
Nov. 9, 2007
1
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Stefan Dösinger : wined3d: Implement a detection for the MacOS OpenGL implementation.
by Alexandre Julliard Nov. 9, 2007
by Alexandre Julliard Nov. 9, 2007
Nov. 9, 2007
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