1
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Henri Verbeet : d3d9: Having a NULL rendertarget isn't a failure.
by Alexandre Julliard May 29, 2009
by Alexandre Julliard May 29, 2009
May 29, 2009
1
0
May 29, 2009
1
0
Stefan Dösinger : wined3d: Use DP2A or X2D for dp2add if available.
by Alexandre Julliard May 29, 2009
by Alexandre Julliard May 29, 2009
May 29, 2009
1
0
Stefan Dösinger : wined3d: Avoid the TMP_COLOR mov in some cases.
by Alexandre Julliard May 29, 2009
by Alexandre Julliard May 29, 2009
May 29, 2009
1
0
Henri Verbeet : wined3d: Remove ResourceReleased() from the public device interface.
by Alexandre Julliard May 29, 2009
by Alexandre Julliard May 29, 2009
May 29, 2009
1
0
Gerald Pfeifer : gphoto2.ds: Only provide GPHOTO2_StrDup() when we have HAVE_GPHOTO2.
by Alexandre Julliard May 29, 2009
by Alexandre Julliard May 29, 2009
May 29, 2009
1
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Alexandre Julliard : rpcrt4/tests: Remove tests for v1 memory list, the layout is wrong and we don't care about it anyway.
by Alexandre Julliard May 29, 2009
by Alexandre Julliard May 29, 2009
May 29, 2009
1
0
Alexandre Julliard : wininet: Add a critical section to protect the read-ahead buffer.
by Alexandre Julliard May 29, 2009
by Alexandre Julliard May 29, 2009
May 29, 2009
1
0
Alexandre Julliard : rpcrt4/tests: Mark some stub message tests broken for older Windows versions.
by Alexandre Julliard May 29, 2009
by Alexandre Julliard May 29, 2009
May 29, 2009
1
0